Filed under: Dave Clarke, Soccer Coaching, Soccer Fitness, Soccer News, Soccer Refereeing, Soccer Skills, Soccer Team Management, Soccer Training | Tags: co-ordination, communcation, fun, games, young players
In this game, players move at walking pace like the character from the film Robocop – but with a ball. The main objectives are to improve communication, co-ordination and getting a feel for distances.
Set up a 50×30 yards playing area with a coned-off target zone around each goalmouth. Use two teams of six players.
One player stands in each target zone to act as a target for the attacking team. They also serve the ball for the other team to counter attack.
The ball is thrown and caught between team mates to reach the target player.
Players move with the ball at walking speed. They can pass freely and must pass if tagged by an opponent.
Opponents can only win the ball from an intercepted throw or if the ball is dropped.
Speed walking is allowed.
A point can be scored by reaching the target player from a designated third of the pitch or after a minimum number of passes to encourage team play.
Be firm with the no-running rule.
Players must take time to be accurate with their throws. Any form of throw is allowed – overarm, underarm or proper throw-in technique.
How to progress it
Allow the ball to be headed rather than caught if this will gain an advantage.
Allow the attacking team to throw or head the ball into the goal rather than pass to the target player. In this instance, the target player becomes the goalkeeper and tries to save.
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